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NPC Generator

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Advanced [show]


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. His violet eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Poor, Adventurer. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Drogo Badger, Male Human Bard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Nature +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his pastel robe and has his kukri always slung over his shoulder. He keeps his chestnut hair in a pixie cut. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and nothing but the best is good enough for him

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Percival Huckabee, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


William Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Scribe; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

William Blankley, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp. Fiery yellow corundum (600 gp). Moonstone (30 gp). Coral (40 gp). Aquamarine (1000 gp).


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His tied-back hair is brown. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast forest. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Family, Nature, Enemies, Adventurer. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Robert Snowdon, Male Human Cleric 10
Medium (6'4") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1700 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sickle always slung over his shoulder, and carries sickles. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Gerard Snowdon, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Finely wrought small gold bracelet (40 gp). Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs

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