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NPC Generator

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Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy brown pantaloons and a tan scarf, and a wedding ring on his left hand. His silver hair is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: He was born in a small mountains village. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Hedonist. Bonds: In love, Nature, Adventurer. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Anthony Northcott, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Thomas Stanton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Tanner, Thomas learned a great deal about his father's area of expertise. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to be a laborer again

Flaws: Ugly, Disease, Antagonistic, Hedonist. Bonds: Job. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Thomas Stanton, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2100 sp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. He has wavy black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a goblins raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Lindsey, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +1, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +7

Possessions: 5000 sp. Onyx (20 gp). Silver pearl (40 gp). Star rose quartz (20 gp). Violet garnet (1500 gp).


Social Check DCs


Ernest Bentham, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His blonde hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Ernest will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Spice Merchant, Ernest learned a great deal about his mother's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a fortune-teller again

Ideals: Extrovert. Flaws: Fearful, Mundane. Bonds: Job, Debt. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Bentham, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 6 (-2)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +0, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Alex Rutherford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: Alex was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Banker

Voice: Raspy

Attributes [hide]

Alex Rutherford, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)5 (-3) 12 (+1)13 (+1)
Skills Medicine +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Rhodochrosite (8 gp).


Social Check DCs

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