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NPC Generator

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Advanced [show]


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His brown hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Human compassion.

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Frederick Dumph, Male Human Rogue 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 3 (-4)17 (+3)
Skills Perception -1, Persuasion +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Bernard Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. He has golden hair. His violet eyes dart from person to person.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Adventurer, Slave, Enemies, Job. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Bernard Paxton, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Frederick Dryden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Addict, Disease. Bonds: Rich. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Frederick Dryden, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 800 sp. Golden pearl (50 gp). Star rose quartz (50 gp).


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to hide his balding. He has a dull look in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Philantrophist, Logical, Persistence, Fighting. Flaws: Mundane. Bonds: Rich. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Yardley, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)6 (-2) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Coral (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a hunchback. His hair is always cut to a buzz. This gray eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Marshal, who enjoyed hunting, Anthony was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and doesn't want to be a performer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family, Nature. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Anthony Shelly, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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