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NPC Generator

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Advanced [show]


Dustin Langley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of giants once and for all.

History: Born in the west his family was never financially stable. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a crush on the local butcher

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Poor, Family, Has a crush. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Dustin Langley, Male Human Expert 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast mountains. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Chatham, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. Peridot (70 gp). Alexandrite (1400 gp).


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a tight fitting tan shirt and pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Merton, Male Human Warlock 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, tan cloak. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Attractive, Military, Immigrant, Adventurer, Job. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Holton, Male Human Fighter 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 15 (+2)17 (+3)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerard was born in the south. At a young age he loved to build and create. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He seems to be bored by most things.

Ideals: Persistence. Flaws: Ugly, Insomniac, Mundane. Bonds: Enemies. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Gerard Kent, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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