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Advanced [show]


Henry Elton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear red clothing when he does not wear armor. His tied-back hair is golden. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Dilettante. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Job, Religious, Immigrant, Family. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Henry Elton, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 89 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Onyx (50 gp). Jet (80 gp). Coral (80 gp). Onyx (50 gp).


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries warhammers. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Mayor business at a young age. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Engraver again; and further expansion of business

Ideals: Fighting, Joker, Gifted, Entrepeneur. Bonds: Job. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Lance Huxley, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Brown-green garnet (50 gp).


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Armorer does. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Courier, but he got bored and became a Armorer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Bertram Dayton, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 15000 sp. Red-brown spinel (110 gp). Moonstone (40 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Manfred Thornton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He dresses in yellow turtlenecks beneath a blue coat with black slacks, and his gloved hand is found clutching a monstrous two handed axe. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Manfred Thornton, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Miles Kenley, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 17000 cp.


Social Check DCs

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