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NPC Generator

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Advanced [show]


Chad Hailey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His hair is long and silver with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Chad was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Religious, Family. Occupation: Knight

Voice: Raspy

Attributes [hide]

Chad Hailey, Male Human Cleric 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp.


Social Check DCs


Randal Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Sculptor, Randal learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Lancaster, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)6 (-2)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He has moderate length black hair. His hazel eyes peer out from beneath his small green hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Guy was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and regain custody of his son

Flaws: Shy, PTSD. Bonds: Adventurer, Attractive, Family. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Kelsey, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Justin Shelby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert, Fighting. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Justin Shelby, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 5 (-3)14 (+2)
Skills Insight -1, Investigation +5
Senses Passive Perception 7
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise green.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Flaws: Shy, Insomniac, Impulsive. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Ernest Copeland, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)16 (+3) 13 (+1)4 (-3)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs

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