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NPC Generator

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Advanced [show]


Geoffrey Preston, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a pastel coat with blue slacks. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Geoffrey was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Family. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Geoffrey Preston, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Clayton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Disease, Impulsive. Bonds: Adventurer, Family, Nature. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Clayton, Male Human Bard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Deception +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Courier, Theodoric learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Courier. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and someone believes him a fraud

Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Theodoric Dumph, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. John was born on a far western mountains where he grew up under the tutelage of his father, an expert Marshal. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Ideals: Impeccable, Logical. Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

John Kendall, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Painter. His auburn hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast island. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Nature, Family. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Trym Cholmondeley, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 7 (-2)16 (+3)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. 1 Half-Plate. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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