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NPC Generator

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Advanced [show]


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. With a patchy auburn beard and wild auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Hubert Barney, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Superior lock. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Kyle Copeland, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Roger Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered warhammer and tarnished mace as well. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roger was born on a far eastern desert where he grew up under the tutelage of his father, an expert Actor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Roger Lindsay, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: Sardonyx (50 gp). Hematite (5 gp).


Social Check DCs


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His skin is fair and his fingers are delicate and long. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Theodoric was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and to reunite with his absent mother

Flaws: Impulsive. Bonds: Enemies, Family, In love, Job. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Theodoric Willoughby, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 cp. 8 Acid flasks. 8 Acid flasks. 1 Holy water.


Social Check DCs


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, white cloak. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to be a mason again

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Ugly, Impulsive. Bonds: Job. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Bertram Hadleigh, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 5000 sp. Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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