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NPC Generator

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Advanced [show]


Adelard Palomarez, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he prefers to wear flannel. His moppish red hair is in a traditional bowl cut. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast island. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Shy, Addict. Bonds: Nature, Job. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Adelard Palomarez, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Violet garnet (400 gp). Jade (120 gp). Zircon (30 gp). Star ruby (500 gp).


Social Check DCs


Hubert Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue cloak and cross-gartered black stockings. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Hadley, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Peter Rutherford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, yellow, dusty cloak. He is tall, broad shouldered and powerfully built. His red hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Mercenary business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Peter Rutherford, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)5 (-3) 10 (+0)14 (+2)
Skills Acrobatics +4, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His hair is red and very short. His eyes are a pleasant hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far western forest where he grew up under the tutelage of his father, an expert Seamstress. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Crawford, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 10 pp. Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He wears a colorful flower in his brown hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Hadlee, Male Human Cleric 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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