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Advanced [show]


Wymar Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are hazel and beady.

Personality: He will rave to anyone who will listen. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insane, PTSD. Bonds: Family, Rich. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Wymar Harrington, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Anthony Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform. His white hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Winthrop, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Persistence. Bonds: Military, In love, Job. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Pinkerton, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears just a white suit. He has a hunchback. His blonde hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family, Slave. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Raymond Winthrop, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Everburning torch.


Social Check DCs


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is well dressed, constantly wearing a green suit, brown shirt, and tan tie. His hair is red and curly. He has hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Flaws: Shy. Bonds: Military, Mentor, Job, Religious. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Anselm Winterbourne, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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