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NPC Generator

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Advanced [show]


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has worked as a Fisher like his father before him.

Motivation: To be a Interpreter again.

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Thomas Myerscough, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp. Sardonyx (50 gp). Red garnet (120 gp). Banded agate (6 gp). 1 Minor magic item.


Social Check DCs


Godfrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He wears his red hair up. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs

Ideals: Optimist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Godfrey Thorpe, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of strength on his torso. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His chestnut hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. In his 15th year, his parents were killed by a brigands raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want him driven away

Ideals: Fighting, Joker, Logical. Bonds: Nature, Enemies. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Frederick Rutland, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Lapis lazuli (14 gp). Coral (40 gp). Peridot (50 gp).


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of death around his neck, and a hammer on his belt. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist, Joker. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

John Merton, Male Human Warlock 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp.


Social Check DCs


Diggory Asheton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: When he was but 5 years old his parents immigrated from the south. His childhood dream was to be a Doctor, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Diggory Asheton, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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