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NPC Generator

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Advanced [show]


Kyle Beitz, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. With a patchy black beard and wild black hair. This green eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Entrepeneur. Bonds: Nature, Mentor, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Kyle Beitz, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a black and violet handkerchief worn on his left side, marred by beers. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are amber.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: Gilbert was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Family, Adventurer, Rich. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Gilbert Brady, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Thomas Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown costume with the symbols of the sun god on his torso. His hair is auburn and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Thomas Hadlee, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a red suit. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes peer out from beneath his feathered red hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He became a Priest soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Job. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Aldous Tickle, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). A silver and pearl hairclip (10 gp). An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His black hair is greasy and uncared for. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: Trym was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a miller again

Flaws: Ugly, Racist, Selfish. Bonds: Rich, Job. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Livingstone, Male Human Druid 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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