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Advanced [show]


Aldous Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He likes to wear green tank tops with red pants. His black hair is lengthy and is close to two feet long. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Aldous Yorke, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp.


Social Check DCs


Lewis Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and white pants. He has a moderate pudge and is not very fit. His moppish brown hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Philantrophist, Gifted. Flaws: Addict, Mundane. Bonds: Family. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Lewis Clayton, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is chestnut and very short. This amber eyed northerner is not easily forgotten.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: He is a Lamia in disguise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Professionalism. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

John Addington, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Kendall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears many layers of old clothing at all times. He has a silver handlebar mustache and slicked back silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Adam Kendall, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Nicholas Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Nicholas Graham, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)5 (-3) 11 (+0)9 (-1)
Skills Insight +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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