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NPC Generator

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Advanced [show]


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is short and silver. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He has had some formal writing training, and achieved minor success. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Adventurer, Poor. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Hugh Tindall, Male Human Commoner 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 18 (+4)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Sculptor uniform. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable, Joker, Logical. Flaws: Insane. Bonds: Job. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Dustin Clare, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 7000 cp.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, pastel shirt, and brown tie. He is physically well-built. He wears a broad hat to hide his balding. This gray eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Manfred's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Adventurer, Military. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Manfred Yeardley, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 12 (+1)4 (-3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 31000 sp.


Social Check DCs


Everard Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple tan robe with black stripes complete with hood. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Mentor, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Everard Camden, Male Human Ranger 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. White opal (1600 gp). Rose (80 gp). Violet garnet (1100 gp). Eye agate (16 gp).


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears blue trousers with green and brown striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Healer again.

Flaws: Disease, Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Charles Barlow, Male Human Wizard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1 Minor magic item.


Social Check DCs

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