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NPC Generator

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Advanced [show]


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. He keeps his brown hair in a pixie cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he has a crush on the local shepherd

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Has a crush, Nature. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Lance Browning, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)18 (+4) 10 (+0)12 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Giant, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and violet robe with the hood down. He carries a battered longbow and tarnished sai as well. His blonde hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Banker in town.

History: The child of northern immigrants he idolized his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 14 years.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Gerard Bradshaw, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and typically wears brown cloth garments or leather armor. His brown hair, when down, is lengthy. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and human compassion

Ideals: Impeccable. Flaws: Racist, Shy. Bonds: Job, Nature. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Frederick Washington, Male Human Fighter 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He keeps his white hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Military, Religious, Adventurer. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Hallewell, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)18 (+4) 17 (+3)13 (+1)
Skills Deception +3, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Druidic, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Gentry, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long white hair kept up in a rat tail. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Spy, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets

Ideals: Passionate, Philantrophist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Godfrey Gentry, Male Human Cleric 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Rock crystal (70 gp). Onyx (70 gp). Red garnet (70 gp). Rich purple corundum (1000 gp). Malachite (14 gp). Chrysoberyl (70 gp). Black star sapphire (1000 gp).


Social Check DCs

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