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Advanced [show]


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He has violet eyes and a white hat with a brown feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Soapmaker, but he got bored and became a Shipwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Wymar Wilberforce, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Gunter Appleton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Gunter will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Extrovert. Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Appleton, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Fire opal (700 gp). Eye agate (12 gp). Star ruby (700 gp).


Social Check DCs


Solomon Halsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: Solomon was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Halsey, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)7 (-2) 11 (+0)7 (-2)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He likes to wear blue tank tops with yellow pants. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Miller and was forced into it by his family.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Miller

Voice: German accent

Attributes [hide]

Henry Birkenhead, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Silver ewer (20 gp). 1 Disguise kit. 1 Silk rope. 1 Hourglass.


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is chestnut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Hunter studied abroad. His psionic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Adventurer, Slave. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Hunter Staurheim, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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