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Advanced [show]


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His golden hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Artistic, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Trym Clayton, Male Human Rogue 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)17 (+3) 7 (-2)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Celestial, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: Malachite (13 gp). Golden pearl (140 gp). Black star sapphire (1400 gp). Lapis lazuli (13 gp). Tiger eye turquoise (13 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is unkempt and raggedy. He is baby faced.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Wymar Shelly, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Rose (70 gp). Rock crystal (70 gp). Jade (60 gp). Carnelian (70 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Wymar Sharps, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his black robe and has his mace always slung over his shoulder. His red hair is drawn into a tight pony tail with a card scrunchie. His amber eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Shy, Insomniac. Bonds: Rich, Immigrant, Has a crush. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Wymar Sharps, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Jet (100 gp).


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are gray.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Courier, Gerard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his absent father; and wants to open a new tavern

Flaws: Impulsive. Bonds: Rich, Job, Attractive, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Gerard Clare, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anselm Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears bulky green painted plate armor. His black hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Anselm Whitby, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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