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Advanced [show]


Odo Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Glassblower uniform. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Glassblower like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Odo Holton, Male Human Wizard 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 2000 sp.


Social Check DCs


Gilbert Clayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his yellow robe and has his sai always slung over his shoulder. He wears his red hair up. He has a dull look in his gray eyes.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.

Motivation: A deep hatred of gnolls.

Flaws: Racist. Bonds: Immigrant, Adventurer, Religious, Enemies. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Gilbert Clayton, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black cloak and cross-gartered green stockings. His brown hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his poetry dream.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Ernest Harrington, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Langston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, tan shirt, and pastel tie. He has a long white beard with little hanging trinkets. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Born to a Mercenary, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his daughter

Ideals: Gifted, Artistic. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Langston, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp.


Social Check DCs


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His silver hair is still thick. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ernest was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Persistence. Flaws: Insomniac, Racist. Bonds: Attractive, Religious. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Ernest Wilberforce, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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