Manfred Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. With bright black hair and a scraggly beard. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: Born in the west to a Ploughman, Manfred learned a great deal about his father's area of expertise. A gifted student he started as a Fisher, but he got bored and became a Ploughman. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. Tourmaline (140 gp). Fire opal (1300 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Hastings, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. His thin eyebrows rest above his beady gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Kody Trollope, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His white hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Map Maker. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Herbalist, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 6000 sp. 1 Minor magic item.
Odo Myerscough, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. With a patchy red beard and wild red hair. He has several tiny sapphire earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and human compassion
Flaws: Greedy, Racist. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp. 1 Simple lock.
Trym Snape, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan costume with the symbols of the four houses of cards on his torso. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and wants to raise his children well
Bonds: Attractive, Adventurer, Religious, Military, Family. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
