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Advanced [show]


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.

Motivation: To unite with his brother.

Ideals: Impeccable, Artistic, Persistence. Bonds: Attractive, Family. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Gomory Winchester, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Raymond Altham, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)7 (-2) 10 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Lapis lazuli (4 gp). Malachite (4 gp). 1 Full Plate. 1 Banded mail. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Charles Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Charles Huckabee, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 29000 sp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break.

Flaws: Ugly, Terse. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Trym Hayhurst, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Mercenary, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict, Racist. Bonds: Religious, Adventurer, Poor. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Cooper, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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