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Advanced [show]


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Wymar Thorpe, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Heward Snape, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. His skin is also unnaturally pale. He wears a broad hat to cover his moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Heward Snape, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Rolf Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears a small hat to cover his moderate length chestnut hair. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC.

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Adventurer, Has a crush. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Rolf Halsey, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 17 (+3)18 (+4)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Solid gold idol (800 gp). 2 Antitoxin. 3 Holy water.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Locksmith profession.

History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: To be a Locksmith again.

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Nature. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Wymar Gentry, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple brown robe with tan stripes complete with hood. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Gunter Royal, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 5 (-3)10 (+0)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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