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NPC Generator

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Advanced [show]


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. His blonde hair is long and unkept. His eyes are violet and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Racist, Disease. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Alexandre Thorpe, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His hair is chestnut and very short. He has green eyes and a blue hat with a violet feather.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Shane Marlee, Male Human Cleric 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Moreno, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Hedonist, Racist. Bonds: Military, Adventurer. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Moreno, Male Human Commoner 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely grey suit with tan socks and a vest with buckled shoes. His white hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Poor, Nature. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Cory Richie, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Richard Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a sword on his belt. He carries a battered sickle and tarnished sword as well. He has a very tight haircut. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He got into the Tanner business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Pacifist. Flaws: Racist. Bonds: Job, Religious. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Richard Ryland, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 4 (-3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 1000 sp. Rock crystal (80 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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