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Advanced [show]


Lance Easton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large white mantle and cape that has been intricately interwoven into his black robe. His white hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lance was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and doesn't want to be a stylist and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Attractive, Family. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Lance Easton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Shane Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is physically well-built. His silver hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Shane Walcott, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Adam Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a faded coat and loose pants complete with deerstalker hat. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Succubi in disguise. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bowyer again; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Beitz, Male Human Adept 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length chestnut hair. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Arnold Harrington, Male Human Fighter 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his brown robe and has his falchion always slung over his shoulder. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Diggory was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Racist, Addict. Bonds: Attractive. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Diggory Wilberforce, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)8 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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