Aldous Blakeley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright brown suits and hats. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Sculptor, but he got bored and became a Fortune-teller. He struck the Fortune-teller job and began his own company from there.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Flaws: Mundane, Insane. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
Lance Washington, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a worn and beaten armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: He got into the Butcher business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Retire the richest man in the east; and to unite with his sister
Ideals: Justice, Entrepeneur. Flaws: Hedonist. Bonds: Job, Family. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Average lock. 1 Magnifying glass.
Adelard Westcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a fancy brown suit. His left hand appears badly burned and disfigured. His red hair is cut short. His eyes are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Anselm Richie, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is dressed in a clean tan cloak covering his clean studded leather. He wears his brown hair down. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Gifted. Bonds: Has a crush, Rich, Job, Adventurer. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60000 cp. Sard (80 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. In his 12th year, his parents were killed by a illithids raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: Revenge.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1 Tanglefoot bags. 1 Tanglefoot bags. 2 Alchemist’s fire. 1 Smokesticks.
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