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NPC Generator

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Advanced [show]


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his nunchaku. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Immigrant, Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Manfred Chatham, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 5 (-3)12 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 7
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Justin Crawford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has a large pastel mantle and cape that has been intricately interwoven into his green robe. His skin is also unnaturally pale. His silver hair is greasy and uncared for. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: Adventurer. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Justin Crawford, Male Human Warrior 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)7 (-2) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp. Coral (50 gp).


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear grey tank tops with tan pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up mace and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found.

Flaws: Disease, Selfish. Bonds: Military, Nature. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Ernest Westcott, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 14000 cp. Star rose quartz (60 gp). Pink pearl (100 gp). Smoky quartz (60 gp). Sardonyx (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He keeps his golden hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to raise his children well; and a deep hatred of orcs

Ideals: Athletic. Flaws: Impulsive. Bonds: Nature, Enemies, Family. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Benson, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Brown-green garnet (50 gp). Carnelian (30 gp). Moonstone (30 gp).


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Layabout does. He is an epitome of beauty. His black hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Addict. Bonds: Job, Attractive, Guardian. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Gentry, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Jasper (40 gp). Coral (120 gp).


Social Check DCs

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