Diggory Landon, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His golden hair is thinning but still full. His fierce violet eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated, Philantrophist. Bonds: Religious, Rich. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 5000 sp. Bloodstone (70 gp). Pink pearl (140 gp). 1 Minor magic item.
Kyle Budd, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Kyle studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.
Motivation: Human compassion; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Has a crush. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Sardonyx (70 gp). Golden yellow topaz (1400 gp).
Lewis Gresham, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Shy, Secretive. Bonds: Rich, Slave, Family. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp. Moss agate (15 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Shane Everleigh, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, and carries nunchakus. His head has been shaved. His eyes are green and catlike.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shane's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Adventurer. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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