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NPC Generator

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Advanced [show]


Hunter Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he has a large black mantle and cape that has been intricately interwoven into his grey robe. His auburn hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Hunter Carlton, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep blue spinel (700 gp).


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an entirely red suit with tan socks and a vest with buckled shoes. His skin is also unnaturally pale. He has a blonde handlebar mustache and slicked back blonde hair. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Shy, Antagonistic, PTSD. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Robert Denholm, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his silver hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his mother. A freak accident while working with his Body Guard mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Jocelyn Staurheim, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2400 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Peter Presley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Navigator does. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: Born to a Painter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Navigator.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Poor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Peter Presley, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Richard Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. With a patchy golden beard and wild golden hair. His violet eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Richard was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Seamstress again; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Richard Gracey, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Tourmaline (50 gp). Moonstone (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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