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NPC Generator

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Advanced [show]


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with green socks and a vest with buckled shoes. He has shaved his head bald. His eyes are likewise brown.

Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Kyle has worked very hard to control his curse. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Disease, Antagonistic. Bonds: Military, Adventurer. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Kyle Hayhurst, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, his parents were killed by a giants raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Justice. Flaws: Ugly, Shy, Greedy. Bonds: Enemies. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Cooper, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)16 (+3) 11 (+0)8 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 20000 cp. Brass mug with jade inlays (100 gp). Gold and ruby ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Raymond Halsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lycanthrope in disguise. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and expand his business

Ideals: Joker. Flaws: Depressed. Bonds: Adventurer, Job, Guardian. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Raymond Halsey, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 4000 sp. Jade (80 gp). White pearl (80 gp). Eye agate (7 gp). Sardonyx (20 gp).


Social Check DCs


Roland Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. With bright white hair and a scraggly beard. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he is greedy

Ideals: Joker, Athletic. Bonds: Rich, Immigrant, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Roland Norton, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe, and carries sais. With a patchy brown beard and wild brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: William was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Impulsive, PTSD. Bonds: Attractive. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

William Wentworth, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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