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Conrad Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Antagonistic, Shy. Bonds: Poor, Nature, Enemies, Adventurer. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Conrad Adley, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Kyle Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown wide-brimmed hat and brown clothes. His hair is brown and very short. His eyes are violet and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kyle was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Flaws: Cynical, Insane. Bonds: Family, Job, Debt. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Kyle Clapham, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. Jet (50 gp). Amber (50 gp). Rose (50 gp). Blue star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Gomory Lester, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Impeccable, Professionalism. Flaws: Insomniac. Bonds: Rich. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Lester, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Jet (90 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Nicholas Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his grey robe and has his pickaxe always slung over his shoulder. He has a small bristly mustache and wavy red hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east his family was never financially stable. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Nicholas Whitby, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Charles Harlan, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.

Personality: Calm and collected, he is a well trained Architect. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Job, Poor, Adventurer, Guardian. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Harlan, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)16 (+3) 16 (+3)5 (-3)
Skills Arcana +6, Intimidation +0
Senses Passive Perception 13
Languages Common, Celestial, Auran, Ignan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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