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NPC Generator

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Advanced [show]


Henry Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a yellow suit. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the right. His amber eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: He was born in the north. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Flaws: Fearful. Bonds: Slave, Job, Immigrant, Enemies. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Henry Norton, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a fancy brown suit. His right hand appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Compton, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Star rose quartz (40 gp). Coral (80 gp). Tourmaline (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a white suit. His tied-back hair is brown. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Locksmith business at a young age. His childhood dream was to be a Carpenter, but he was a colossal failure. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Job, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Anselm Yorke, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Adelard Astley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Impeccable, Fighting, Athletic. Bonds: Religious, Adventurer. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Adelard Astley, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Theobald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Theobald was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Theobald Hayhurst, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 6 (-2)13 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Star ruby (600 gp). Aquamarine (700 gp). Rich purple corundum (600 gp). White pearl (130 gp).


Social Check DCs

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