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NPC Generator

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Advanced [show]


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light green in addition to tight pants. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many gnolls want him driven away; and expand his business

Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Dean Kinsley, Male Human Barbarian 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. Eye agate (8 gp). Golden pearl (60 gp). Moss agate (8 gp).


Social Check DCs


Cory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: Cory was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Server like his mother before him.

Motivation: Money/treasure; and doesn't want to be a server and was forced into it by his family

Ideals: Fighting, Joker, Persistence. Bonds: Rich, Job, Family. Occupation: Server

Voice: Russian accent

Attributes [hide]

Cory Wentworth, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2800 sp. Old masterpiece painting (900 gp). A delicate silver chain set with a tourmaline (100 gp). 2 Thunderstones. 3 Antitoxin.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length silver hair. This hazel eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Athletic, Optimist. Bonds: Rich, Enemies, Military. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Kyle Gracey, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Holy water.


Social Check DCs


Cory Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a green shirt with thin grey vertical stripes and yellow pants, marred by teas. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Cory Woods, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Norman England, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears a small hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: When he was but 7 years old his parents immigrated from the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is terrified, and will act out of fear

Ideals: Opinionated. Flaws: Shy, Fearful, Greedy. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Norman England, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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