John Hornsby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a whip. He wears his red hair up in a very large beehive style do. He has amber eyes.
Personality: Eccentric and domineering, John will drive conversation. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 4 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Family, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (600 gp).
Roland Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black cloak and cross-gartered pastel stockings. His golden hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Flaws: Ugly, Cynical, Lazy. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp.
Bertram Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. His hair is black, silky, and of moderate length. This blue eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). A small bag of saffron. (10 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Lewis Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is singed and shortened. His brown eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 73 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Adelard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a pickaxe. He wears his chestnut hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Barber, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and he's attracted to the pc
Ideals: Justice, Logical. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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