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Advanced [show]


Hubert Darby, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with brown slacks. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hubert was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, In love. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Hubert Darby, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a white poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Ernest Barlow, Male Human Sorcerer 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp. Solid gold idol (500 gp).


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Marshal business at a young age. A gifted student he started as a Miller, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Clerebold Clapham, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His golden hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Charles Chatham, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. Jade (80 gp). Onyx (60 gp). 1 Half-Plate.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses in collared shirts and wears a proper scarf over his head. His hair is silver and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and wants a kiss

Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant, Poor, Has a crush. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Simon Tickle, Male Human Paladin 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. Azurite (14 gp). Freshwater pearl (14 gp). Deep blue spinel (600 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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