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Advanced [show]


Raymond Sherwood, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Raymond hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Raymond Sherwood, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 18000 cp.


Social Check DCs


Godfrey Kendal, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Shy, Fearful. Bonds: Mentor, Adventurer, Religious. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Kendal, Male Human Expert 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp. Violet garnet (500 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Bertram Harley, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 17000 cp.


Social Check DCs


Rolf Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Rolf Hayes, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Aquamarine (500 gp). Blue star sapphire (1000 gp).


Social Check DCs


Don Law, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is typically in his Shoemaker uniform. He has a long white beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He struck the Shoemaker job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Disease, Sensitive, Lazy. Bonds: Job, Mentor. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Don Law, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1100 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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