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Advanced [show]


Don Nash, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green tunic with tan highlights, and long brown pants that bunch up around his shoes. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical, Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Nash, Male Human Aristocrat 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Golden yellow topaz (400 gp). Eye agate (7 gp). Alexandrite (400 gp). Bloodstone (40 gp).


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his black robe and has his sickle always slung over his shoulder. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Doctor for hire.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Carlyle, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a grey shirt with thin blue vertical stripes and grey pants. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Shy, Forgetful. Bonds: Adventurer. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Gunter Altham, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)7 (-2) 11 (+0)16 (+3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown shirt with thin green vertical stripes and blue pants. His silver hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of brigands once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Weaver.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist. Bonds: Attractive, Job, Enemies, Rich. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Balimaar Wedgwood, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Good lock. 1 Backpack.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered longsword and tarnished flail as well. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Landon, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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