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NPC Generator

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Advanced [show]


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries a battered sai and tarnished hand crossbow as well. He keeps his long silver hair kept up in a rat tail. His eyes are hazel.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Shy, Disease, Fearful. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Trey Ansley, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Alexandrite (500 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Lewis was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Hunter.

Motivation: He wants revenge against goblins; and revenge

Flaws: Lazy. Bonds: Religious, Job, Enemies. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Lewis Brandon, Male Human Rogue 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50 pp. Aquamarine (300 gp). Chalcedony (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish white hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: This man loves music and to teach people music more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Chad's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things

Ideals: Artistic, Opinionated. Flaws: Antagonistic, Mundane, Fearful. Bonds: Rich. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Chad Easton, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Guardian. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Sutton, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 14000 cp. Moss agate (6 gp). Azurite (6 gp). Moonstone (80 gp). Alexandrite (800 gp). 4 Smokesticks. 2 Antitoxin. 4 Smokesticks. 1 Thunderstones.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilbert's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Myerscough, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Fiery yellow corundum (500 gp). Violet garnet (300 gp). Star ruby (500 gp). Peridot (50 gp).


Social Check DCs

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