Peter Moreno, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his kukri. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His eyes are blue and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Peter was born on a far western island where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and to find somewhere to settle down
Flaws: Mundane, Shy. Bonds: Immigrant, Mentor. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Adam Blythe, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, In love, Enemies. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Alex Hale, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a long silver beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Tanner, who enjoyed hunting, Alex was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Insane, Fearful. Bonds: Nature, Has a crush, Family. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Clerebold Harley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His broad hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Clerebold hails from a village terrorized by goblins. In his 12th year, his parents were killed by a goblins raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has a crush on the local Bookbinder; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Enemies. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. Star rose quartz (40 gp). Star rose quartz (40 gp).
Henry Kensley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
