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NPC Generator

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Advanced [show]


William Brady, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a sword on his belt. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Nature, Immigrant. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

William Brady, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Nash, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Born in the east his family was never financially stable. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted, Fighting. Bonds: Poor, Family. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Nash, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp.


Social Check DCs


Cory Oakes, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Cory Oakes, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +7, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Justin Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Justin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Optimist. Flaws: Disease. Bonds: Family, Mentor, Rich. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Justin Wade, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large brown mantle and cape that has been intricately interwoven into his violet robe. His golden hair is lengthy. His eyes are green and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Guy Bentley, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Amber (120 gp). Malachite (7 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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