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Advanced [show]


Gerard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. He has a dull look in his blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: When he was but 6 years old his parents immigrated from the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Herbalist soon after.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Job, Immigrant, Debt, Adventurer. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Rutherford, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3100 sp. 2 Antitoxin.


Social Check DCs


Anthony Tattersall, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His top hat is riddled with cuts and holes. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Tattersall, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 8 (-1)19 (+4)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Aquamarine (800 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Dustin Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black feathered hat and black clothes. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Dustin Stafford, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely black suit with yellow socks and a vest with buckled shoes. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: The child of a Actor, who enjoyed hunting, Kody was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Kody Milton, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Anderton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He keeps his black hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Solomon was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Shy, Hedonist. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Solomon Anderton, Male Human Druid 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Golden pearl (150 gp). Sardonyx (50 gp). Amber (150 gp). Coral (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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