Simon Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. His moppish golden hair is in a traditional bowl cut. His gray eyes peer out from beneath his broad brown hat.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Bonds: Job, Mentor, Adventurer, Religious. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Rolf Myerscough, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is smooth and relatively long. His ears are large.
Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son
Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (6 gp). Hematite (6 gp).
William Hadley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple violet robe with black stripes complete with hood, and a wedding ring on his right hand. His red hair, when down, is lengthy. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Disciplined, Artistic. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp.
Ernest Rylan, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are violet and catlike.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Gifted. Flaws: Insane, Ugly. Bonds: Slave. Occupation: Soapmaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Guy Marston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is white and very short. This brown eyed northerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to pay off his debts
Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Adventurer, Debt. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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