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NPC Generator

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Advanced [show]


Everard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered crossbow and tarnished shortbow as well. With bright black hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Mentor. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Everard Tindall, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Solomon Browning, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. White pearl (60 gp).


Social Check DCs


Trym Clifton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan cloak and cross-gartered black stockings. He sports a long brown beard, and similarly colored long hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Trym Clifton, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. Deep green spinel (120 gp). Carnelian (30 gp). Deep green spinel (120 gp).


Social Check DCs


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Flaws: Ugly, Racist. Bonds: Mentor, Rich, Enemies. Occupation: Priest

Voice: French accent

Attributes [hide]

Theobald Barney, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Deep green spinel (90 gp). Hematite (9 gp). Bloodstone (50 gp).


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan costume with the symbols of strength on his torso. He wears his brown hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Badger, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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