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NPC Generator

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Advanced [show]


Balimaar Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy yellow pantaloons and a black scarf. His long black hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: Balimaar hails from a village terrorized by gnolls. He was an apprentice working in his mother's forge. He was granted divine powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Balimaar Webley, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Job, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Altham, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is an epitome of beauty. He has red hair. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Roland Wentworth, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Star ruby (800 gp). White pearl (160 gp). Tourmaline (160 gp). 1 Banded mail.


Social Check DCs


Kyle Gladstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a fancy green suit. His silver hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: Born in the south to a Actor, Kyle learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Actor job and began his own company from there.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Job, Military, Family. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Kyle Gladstone, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He keeps his long silver hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Attractive, Nature, Enemies. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Peter Eastaughffe, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. Deep green spinel (140 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs

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