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Advanced [show]


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Spice Merchant business at a young age. A gifted student he started as a Butcher, but he got bored and became a Spice Merchant. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive, Racist. Bonds: Job. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Alexandre Staurheim, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Athletics +1, Stealth +6
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Golden yellow topaz (1300 gp). Coral (120 gp). Blue quartz (10 gp).


Social Check DCs


Aldous Byron, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a tight fitting tan shirt and pants. His white hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Family. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Aldous Byron, Male Human Paladin 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)6 (-2) 14 (+2)9 (-1)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. Hematite (10 gp).


Social Check DCs


Justin Fulton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better world.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Fulton, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and carries shortbows. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother; and to settle down with his crush

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Anthony Gresham, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


William Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his brown hair in a pixie cut. This brown eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a illithids raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Flaws: Insane. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Brewer

Voice: French accent

Attributes [hide]

William Gyula, Male Human Rogue 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 7 (-2)12 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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