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Advanced [show]


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Barber, Ralf learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Job, In love. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Ralf Compton, Male Human Wizard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 sp. Deep blue spinel (500 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is matted, messy, and big. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Gracey, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Zircon (80 gp).


Social Check DCs


Aldous Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He sports a flattop hair cut. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Blyth, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)16 (+3) 11 (+0)8 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has auburn hair. He has a dull look in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Van Es, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Obsidian (6 gp). Alexandrite (1400 gp). Azurite (6 gp). Silver pearl (100 gp). 1 Chain shirt.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His hair is chestnut and curly. He has blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the old dungeon and found the beat up sickle and armor he uses now. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Hunter Bentley, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)7 (-2) 10 (+0)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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