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Advanced [show]


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. His golden hair and beard is wavy and long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Alexandre Dumph, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trym Clive, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has gray eyes and a white hat with a black feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a son. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Poor, In love. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Clive, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Freshwater pearl (11 gp). Chrysoberyl (60 gp). 1 Half-Plate.


Social Check DCs


Cory Perry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his whip. He has wavy white hair. His eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Cory Perry, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 15 (+2)7 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3 Antitoxin. 1 Thunderstones. 1 Holy water.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown armored body suit, with a simple yellow line shooting up and back down. With a patchy silver beard and wild silver hair. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Carter, Heward learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Carter for hire.

Motivation: To be a Cook again; and expand his business

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Heward Deighton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Zircon (60 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Violet garnet (1400 gp).


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He has a moderate pudge and is not very fit. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Enemies, Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Hallewell, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp.


Social Check DCs

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