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NPC Generator

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Advanced [show]


Gerald Stafford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a large brown jacket. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Gerald Stafford, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 500 gp. Red-brown spinel (80 gp). Moss agate (13 gp). Rich purple corundum (400 gp).


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his black robe and has his club always slung over his shoulder. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his sister

Ideals: Athletic, Extrovert, Entrepeneur, Gifted. Bonds: Family. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Nicholas Graeme, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Kenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze, and is pretty ugly. His golden hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Guardian. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Thomas Kenley, Male Human Monk 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)4 (-3) 14 (+2)12 (+1)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a tan suit, blue shirt, and violet tie. He has wavy golden hair. His amber eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Philantrophist, Fighting. Bonds: Immigrant, Enemies, Rich. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Robert Cholmondeley, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Springfield, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Junk Dealer does. His clothes are grease stained in places. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west. Theodoric was born on a far western mountains where he grew up under the tutelage of his father, an expert Junk Dealer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Persistence. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Springfield, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 19 (+4)10 (+0) 9 (-1)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Jasper (70 gp). 1 Full Plate. 1 Buckler.


Social Check DCs

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