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NPC Generator

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Advanced [show]


Dean Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown wide-brimmed hat and brown clothes. He has white hair. He is baby faced.

Personality: He can speak with the recently deceased. A true patriot, Dean would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Gifted. Bonds: Military, Rich, Adventurer, Family. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Dean Milton, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large black jacket. He has moderate length white hair. His ears are large.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Many brigands want him driven away; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Adventurer, Enemies. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Balimaar Bradford, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 pp.


Social Check DCs


Dustin Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His black hair is knotted and matted. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Opinionated, Fighting. Flaws: Fearful, Mundane. Bonds: Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Dustin Law, Male Human Cleric 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears yellow cloth garments or leather armor. He has a very tight haircut. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the west. His psionic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Branson, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)5 (-3) 16 (+3)13 (+1)
Skills Athletics +1, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Fiery yellow corundum (1000 gp).


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with black stripes complete with hood. He is muscular with a powerful set of arms. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He was granted divine powers by his dying brother.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Payton, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Citrine (80 gp).


Social Check DCs

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