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NPC Generator

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Advanced [show]


Odo Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Fighting. Bonds: Job, Poor, Enemies. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Odo Ridley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Trym was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Ploughman like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Entrepeneur, Gifted. Bonds: Slave, Attractive, Job. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Trym Carlisle, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 7 (-2)16 (+3)
Skills Medicine +0, Stealth +6
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 37000 sp. Amethyst (110 gp). Azurite (12 gp). Tiger eye turquoise (12 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His hair is auburn and curly. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Theodoric Willoughby, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Jasper (30 gp).


Social Check DCs


Manfred Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries with him a set of whips on his belt, each one with a amber on the hilt. He wears his silver hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist, Artistic. Bonds: Rich. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Manfred Wellington, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Clerebold Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. His golden hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Clerebold was born on a far western forest where he grew up under the tutelage of his father, an expert Locksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Passionate. Flaws: Hedonist. Bonds: Adventurer, Immigrant, In love. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Clerebold Yeardley, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs

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