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NPC Generator

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Advanced [show]


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His blonde hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Extrovert. Flaws: Hedonist, Insane. Bonds: Rich, Military, Slave. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Theodoric Snowdon, Male Human Expert 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Kody Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has a hunchback. He has a very tight haircut. His ears are large.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he's attracted to the pc

Flaws: Ugly, Insane, Impulsive. Bonds: Rich, In love, Has a crush. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Kody Kitchur, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Peter Mori, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Retire the richest man in the south.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Peter Mori, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light red in addition to tight pants. His chestnut hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Percival was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Bellfounder job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Job. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Percival Braxton, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is braided into rings. His green eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the large cave and found the beat up scimitar and armor he uses now. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Pacifist, Athletic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Read, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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