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NPC Generator

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Advanced [show]


Alexandre Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt with thin blue vertical stripes and pastel pants. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Alexandre was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Entrepeneur. Flaws: PTSD, Secretive. Bonds: Immigrant, Job. Occupation: Mason

Voice: American accent

Attributes [hide]

Alexandre Graeme, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Reynard Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. His violet eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Persistence, Gifted. Flaws: Terse. Bonds: Attractive, Poor, Immigrant. Occupation: Miner

Voice: Whispers

Attributes [hide]

Reynard Tindall, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Alexandrite (400 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Kody Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is black and curly. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy, Addict, Disease. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Kody Harlan, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 120 pp. Golden yellow topaz (1200 gp). Rock crystal (20 gp).


Social Check DCs


Trym Harlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel armored body suit, with a simple yellow line shooting up and back down. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He worked as a nervous Dilettante and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he desires power and/or immortality

Flaws: Disease, Forgetful. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Trym Harlow, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear green tank tops with tan pants. His whole body is exceptionally muscular. His auburn hair is greasy and uncared for. His eyes are green and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: Jocelyn was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Ugly, Mundane, Lazy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Jocelyn Staurheim, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs

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